mouseCalibration
LOADOUT LAB /CS2VALORANT01 / 02
CS2 · SENSITIVITY + CROSSHAIR

CS2 sensitivity.
Your rules.

Build a Counter-Strike 2 setup that feels sharp in your hands. Put your number against five famous names, then tune a crosshair that looks right when the target moves.

01 Know your response02 Scout the pros03 Make it yours
PREVIEW / NOT GAME FOOTAGE● LIVE
COUNTER-STRIKE 2 // LOADOUT 01TEST THE FEEL →
01 / YOUR RESPONSE

Where do you land?

Your number is the main event. Pro settings are reference points, not a target to copy.

MC / 001
INPUT DECKHorizontal hip-fire only

Enter your game setting or pull in a saved calibration from this browser.

OUTPUT / COUNTER-STRIKE 2LIVE ESTIMATE
—cm / 360°
eDPI—
FEEL—

Physical turn distance is calculated from the published game yaw reference. Verify your setup with a real half-turn in-game.

LONGER HAND TRAVEL / MORE CONTROLSHORTER HAND TRAVEL / FASTER TURNS
Each marker is one reported setup at its stated DPI.Open full game calculator ↗
02 / THE SCOUT REPORT

Five names. Five starting points.

Publicly reported settings, checked on 16 October 2026. Pros change gear and sliders; click the source before relying on a snapshot.

MC / 002

DPI × sensitivity = eDPI within this game. cm / 360° is derived using the same published yaw reference as our calculator. Roles are descriptive, not a playstyle prediction. These records are not affiliated with the players or their teams.

03 / CROSSHAIR STUDIO

Make the centre yours.

Change the silhouette, try it against moving targets, then save it to your local player profile.

MC / 003
VISUAL TEST RANGEUNSCORED PREVIEW
YOUR RETICLE / COUNTER-STRIKE 2X 0.0 · Y 0.0
RETICLE TUNINGSaved on this browser

Customise freely. A scored calibration fixes the chosen reticle for that session.

The browser preview approximates the game. Resolution, UI scaling and renderer affect its final look; check it in-game. Copied settings are a manual setup card, not an unverified share code.

THE REAL-WORLD CHECK

A 180° turn beats a copied number.

CS2 sensitivity and DPI together set the physical distance your mouse travels for a full turn. The comparison above uses the published default horizontal yaw reference of 0.022 degrees per mouse count at sensitivity 1. Custom yaw or acceleration changes that relationship.

Mark half your measured cm / 360° on the desk, aim at a fixed landmark and move across that distance in a quiet game area. You should finish facing directly behind the starting view. Keep scope and zoom controls separate.

Run the full half-turn check ↗
READY FOR A REAL BASELINE?

Pro settings are inspiration.
Your movement is evidence.

Run the free assessment, then return here to compare and apply your own measured response.

Find my sensitivity ↗