Your game, your number.
Choose the game you already play and enter its horizontal mouse sensitivity. We do not change your game or mouse settings.
Bring the sensitivity you already play with. Pick your next game and copy its matching setting. No aim test or DPI homework.
Same mouse settings, new game. We assume you keep the same mouse DPI between games. No DPI number or ruler needed.
With a selected local profile, pressing Convert also saves this result on this browser. Choose a profile or use without saving ↓
Your converted sensitivity will appear here.
Matches horizontal hip-fire turning response. Different field of view, ADS and zoom can still look or feel different. Check the result in your game.
Use the converter without a profile. Create a local profile to keep up to 30 conversions on this browser. This is not a cloud account.
Saved conversions stay on this browser. Signing into a cloud account does not upload them.
Choose the game you already play and enter its horizontal mouse sensitivity. We do not change your game or mouse settings.
Leave your mouse’s hardware setting unchanged between the two games. The shared DPI cancels out of this conversion.
Try a comfortable turn in a practice area. ADS, zoom, acceleration and custom input settings are separate.
Your new sensitivity = your old sensitivity × the starting game’s rotation scale ÷ the destination game’s rotation scale. The calculation matches mouse counts per horizontal turn, not screen pixels or monitor size. Without a DPI value or physical measurement, it does not claim a cm / 360° distance.
These are published-reference estimates, not independently observed in-game tests. Custom multipliers, acceleration or a different sensitivity scale need separate checking.
The free aiming assessment compares settings using your flicks, click timing, control and tracking. No account required.
Have a measured cm / 360° result? Apply your calibration to a game ↗